TeX - LaTeX Asked by Fabien on March 25, 2021
I would like to reproduce this picture with asymptote:
So far I can do it with sphere:
How can I draw the part of sphere using asymptote
?
Edit
I was able to reproduce the picture with the answer submitted by g.kov. The code is in the answer below.
Hint
You can try to construct this object from building blocks like this one:
import graph3;
size(200,0);
currentprojection=orthographic(camera=(-24,-30,-70),
up=Z,target=Z-Z,zoom=0.9,viewportshift=(0.02,0.02));
real R=1;
triple fs(pair u){
real phi=u.x, theta=u.y;
return R*(cos(theta)*cos(phi),cos(theta)*sin(phi),sin(theta));
}
surface qXYZ=surface(fs,(0,0),(pi/2,pi/2),nu=8,nv=100,usplinetype=Spline);
surface qXY=surface((0,0,0)--arc((0,0,0),(R,0,0),(0,R,0))--cycle);
surface qXZ=surface((0,0,0)--arc((0,0,0),(R,0,0),(0,0,R))--cycle);
surface qYZ=surface((0,0,0)--arc((0,0,0),(0,R,0),(0,0,R))--cycle);
surface[] s={qXYZ,qXY,qXZ,qYZ};
draw(s,lightgray,meshpen=nullpen,render(merge=true));
The blocks can be combined, for example, like this:
import graph3;
size(200,0);
currentprojection=
orthographic(camera=(-34,27,-67),up=Y,target=Z-Z,zoom=0.6,viewportshift=(0.01,0.01));
real R=1;
real a=2*R/sqrt(2);
triple fs(pair u){
real phi=u.x, theta=u.y;
return R*(cos(theta)*cos(phi),cos(theta)*sin(phi),sin(theta));
}
surface sXYZ=surface(fs,(0,0),(2pi,pi/2),nu=8,nv=100,usplinetype=Spline);
surface sXY=surface(circle((0,0,0),R));
surface qXYZ=surface(fs,(0,0),(pi/2,pi/2),nu=8,nv=100,usplinetype=Spline);
surface qXY=surface((0,0,0)--arc((0,0,0),(R,0,0),(0,R,0))--cycle);
surface qXZ=surface((0,0,0)--arc((0,0,0),(R,0,0),(0,0,R))--cycle);
surface qYZ=surface((0,0,0)--arc((0,0,0),(0,R,0),(0,0,R))--cycle);
surface[] s={sXYZ,sXY};
surface[] q={qXYZ,qXY,qXZ,qYZ};
for(int i=0;i<4;++i)
draw(rotate(i*90,X)*shift((0,0,-a))*s,orange,meshpen=nullpen,render(merge=true));
draw(rotate(( 90),Y)*shift((0,0,-a))*s,orange,meshpen=nullpen,render(merge=true));
draw(rotate((-90),Y)*shift((0,0,-a))*s,orange,meshpen=nullpen,render(merge=true));
draw(shift((-a,-a,-a))*q,red,meshpen=nullpen,render(merge=true));
draw(shift(( a,-a,-a))*rotate(90,Z)*q,deepgreen,meshpen=nullpen,render(merge=true));
draw(shift(( a, a,-a))*rotate(180,Z)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift((-a, a,-a))*rotate(270,Z)*q,lightgray,meshpen=nullpen,render(merge=true));
transform3 tr=reflect(Z-Z,X,Y);
draw(tr*shift((-a,-a,-a))*q,red,meshpen=nullpen,render(merge=true));
draw(tr*shift(( a,-a,-a))*rotate(90,Z)*q,deepgreen,meshpen=nullpen,render(merge=true));
draw(tr*shift(( a, a,-a))*rotate(180,Z)*q,blue,meshpen=nullpen,render(merge=true));
draw(tr*shift((-a, a,-a))*rotate(270,Z)*q,lightgray,meshpen=nullpen,render(merge=true));
Correct answer by g.kov on March 25, 2021
With the answer submitted by g.kov I was able to produce the figure I wanted. Here is the complete code:
import graph3;
size(200,0);
currentprojection= orthographic(camera=(-34,27,-67),up=Y,target=Z-,zoom=0.6,viewportshift=(0.01,0.01));
real R=1.5;
real a=2*R/sqrt(2);
triple fs(pair u){real phi=u.x, theta=u.y;return R*(cos(theta)*cos(phi),cos(theta)*sin(phi),sin(theta));}
xaxis3("$x$",0,1,red);
yaxis3("$y$",0,1,deepgreen);
zaxis3("$z$",0,1,blue);
surface sXYZ=surface(fs,(0,0)(2pi,pi/2),nu=8,nv=100,usplinetype=Spline);
surface sXY=surface(circle((0,0,0),R));
surface qXYZ=surface(fs,(0,0),(pi/2,p/2),nu=8,nv=100,usplinetype=Spline);
surface qXY=surface((0,0,0)--arc((0,0,0),(R,0,0),(0,R,0))--cycle);
surface qXZ=surface((0,0,0)--arc((0,0,0),(R,0,0),(0,0,R))--cycle);
surface qYZ=surface((0,0,0)--arc((0,0,0),(0,R,0),(0,0,R))--cycle);
surface[] s={sXYZ,sXY};
surface[] q={qXYZ,qXY,qXZ,qYZ};
draw(shift((0,0,-a))*s,blue,meshpen=nullpen,render(merge=true));
draw(rotate((90),X)*shift((0,0,a))*s,blue,meshpen=nullpen,render(merge=true));
draw(rotate((180),X)*shift((0,0,a))*s,blue,meshpen=nullpen,render(merge=true));
draw(rotate((270),X)*shift((0,0,a))*s,blue,meshpen=nullpen,render(merge=true));
draw(rotate((90),Y)*shift((0,0,a))*s,blue,meshpen=nullpen,render(merge=true));
draw(rotate((-90),Y)*shift((0,0,-a))*s,blue,meshpen=nullpen,render(merge=true));
draw(shift((-a,-a,-a))*q,blue,meshpen=nullpen,render(merge=true));
draw(shift(( a,-a,a))*rotate(90,Z)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift(( a, a,a))*rotate(180,Z)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift((-a, a,-a))*rotate(270,Z)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift((-a,-a,a))*rotate(90,Y)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift(( a,-,a))*rotate(90,Z)*rotate(90,Y)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift((-a,a,a))*rotate(270,Z)*rotate(90,Y)*q,blue,meshpen=nullpen,render(merge=true));
draw(shift(( a,a,a))*rotate(180,Z)*rotate(90,Y)*q,blue,meshpen=nullpen,render(merge=true));
draw((-a,-a,-a)--( a,-a,-a)--( a, a,-a)--(-a, a,-a)--cycle,linewidth(2));
draw((-a,-a,a)--( a,-a,a)--( a, a,a)--(-a, a,a)--cycle,linewidth(2));
draw((a,-a,-a)--( a,-a,a),linewidth(2));
draw((a,a,-a)--( a,a,a),linewidth(2));
draw((-a,-a,-a)--( -a,-a,a),linewidth(2));
draw((-a,a,-a)--( -a,a,a),linewidth(2));
which produce:
Answered by Fabien on March 25, 2021
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