TeX - LaTeX Asked by Manjoy Das on May 26, 2021
How do I draw (i) and (iii) in the above image?
In (i), I am not able to write the variable a and texts just right to the image.
In (ii), I am not able to create n number of inputs in a circuit.
Here's how I would do it:
documentclass{article}
usepackage{amsmath}
usepackage{tikz}
usepackage{circuitikz}
usetikzlibrary{calc}
begin{document}
begin{circuitikz}
% Gates
node[and port, no input leads] (A) at (0, 0) {};
node[and port, no input leads] (B) at (0, -1.5) {};
node[and port, number inputs=5] (C) at (0, -3) {};
node[or port, number inputs=5] (D) at (0, -4.5) {};
% Single inputs
draw ($(A.in 1)!0.5!(A.in 2)$) -- (A.left);
draw ($(B.in 1)!0.5!(B.in 2)$) -- (B.left);
% identity labels
node[left] at ($(A.in 1)!0.5!(A.in 2)$) {(a)};
node[right] at (A.out) {(a)};
% NOT labels
node at (B) [ocirc] {};
node[left] at ($(B.in 1)!0.5!(B.in 2)$) {(a)};
node[right] at (B.out) {(a')};
% AND labels
node[left] at (C.in 1) {(a_1)};
node[left] at (C.in 2) {(a_2)};
node[left] at ($(C.in 3) + (0, -0.05)$) {(vdots)};
node[left] at (C.in 5) {(a_n)};
node[right] at (C.out) {(a_1a_2dotsm a_n)};
% OR labels
node[left] at (D.in 1) {(a_1)};
node[left] at (D.in 2) {(a_2)};
node[left] at ($(D.in 3) + (0, -0.05)$) {(vdots)};
node[left] at (D.in 5) {(a_n)};
node[right] at (D.out) {(a_1 + a_2 + dotsb a_n)};
% Gate labels
node[right] at ($(A.out) + (3, 0)$) {textbf{Identity-Gate} (symbolises (x));};
node[right] at ($(B.out) + (3, 0)$) {textbf{NOT-Gate} (or textbf{inverter}) (symbolises (x'));};
node[right] at ($(C.out) + (3, 0)$) {textbf{AND-Gate} (symbolises (x_1x_2dotsm x_n));};
node[right] at ($(D.out) + (3, 0)$) {textbf{OR-Gate} (symbolises (x_1 + x_2 + dotsb + x_n));};
end{circuitikz}
end{document}
I couldn't find an easy way to do a single input gate of the same style so its a double input gate with the inputs hidden and a new input drawn half way between the two using the (A.left)
node and the calc
libraries (A)!0.5!(B)
syntax to draw nodes halfway between (A)
and (B)
. For the text naming each gate its simply a node attached to the output of the gate and then shifted to the right using the calc
library syntax ($(A) + (3, 0)$)
for a point 3 to the right of (A)
.
For the input/output labels each node is named and you can use this to attach a node.
Finally the 'NOT' gate is just an and gate with no inputs drawn and a single input added and a circle drawn on the output to denote an inversion.
The options for the gates that are used here are as follows:
and port
- This is an AND gate (also used for the identity and NOT gate)or port
- This is an OR gateno input leads
- Hide the input leads, this is used on the identity and NOT gates as they have only a single lead which I've drawn manually.number of inputs=n
- Draw the logic gate with n
inputs (the default is n=2
)In tikz
one can create a node using node (A) at (x, y) {};
.
This creates a node called (A)
at the point (x, y)
. Nodes are also created automatically when you place symbols in circuitikz
. Of particular interest are the nodes created by logic gates. When placing the gate we give it a name, here I've just used (A)
, (B)
, (C)
and (D)
but for a larger image more descriptive names may be useful. As well as these nodes which are the gates there are also input and output nodes and other nodes referring to various points on the gates. In this case we use (A.left)
(note that is a full stop/period, not a comma) which gives the left middle of the gate (where the input meets the gate for the identity gate and not gate in the image). Similarly we can use (A.in i)
where i
is a number when we have multiple inputs (so (A.in 1)
is the top input, (A.in 2)
is the second from the top etc.). We also make use of (A.out)
which is the output of the gate. For more detail on the nodes created by a logic gate see the circuitikz manual, in particular section 3.24.5.2 "American logic port anchors" page 124.
There are also two bits of syntax from the calc
library which extends tikz
.
The first is the following
(A)!x!(B)
where x
is some value between 0 and 1 and (A)
and (B)
are nodes. What this does is defines the point on the line from (A)
to (B)
such that the point is x
along the line, in our case we use x = 0.5
so we get the midpoint of the line connecting (A)
and (B)
.
The second bit of syntax is
($(A) + (x, y)$)
which is simple vector addition. This allows us to take the point (A)
and define a point that is x
units to the right and y
units up.
For more detail on the calc
library see the Tikz manual in particular section 13.5 "Coordinate Calculations" page 148.
Also this cheat sheet has lots of similar syntax that is often useful.
Correct answer by Willoughby on May 26, 2021
Get help from others!
Recent Questions
Recent Answers
© 2024 TransWikia.com. All rights reserved. Sites we Love: PCI Database, UKBizDB, Menu Kuliner, Sharing RPP