Signal Processing Asked on October 24, 2021
There are many techniques in signal processing that use eigen analysis (MUSIC, SVD, eigen decomposition, etc) that result in signal and noise subspaces.The mathematical definitions for signal subspaces are abundant, but what is the intuitive, tangible explanation of what a subspace is representing? More importantly, how does one interpret the values of a subspace? What exactly does this result provide and what is an example of how one would use it? Nearly any topic I can think of in signal processing has very intuitive explanations of complex topics – but I’ve yet to see a good one for subspaces.
EDIT: The crux of the question is, what is the intuitive explanation of subspace as it applies to signal processing algorithms and applications (i.e., not the linear algebra explanation)?
TL;DR: Subspaces are low-dimensional, linear portions of the entire signal space that are expected to contain (or be close to) a large part of the observable and useful signals or transformations thereof, with additional tools that allow us to compute interesting things on the data
We are given a set of data. To manipulate them more easily, it is common to embed them, or represented them in a well-adapted mathematical structure (from the plenty of structures we have in algebra or geometry), to perform operations, prove things, develop algorithms, etc. For instance in channel coding, group or ring structures can be better adapted. In a domain called mathematical morphology, one uses lattices.
Here, for standard signals or images, we often suppose a linear structure: signals can be weighted, added: $alpha x+ beta y$. This is the base for linear systems, like traditional windowing, filtering (convolution), differentiating, etc. So, a mathematical structure of choice lies in vector spaces. Vector spaces equipped with tools: a dot product (that can be used to compare data), a norm (to mesure distances). These tools help us compute. Indeed, energy minimization and linearity are strongly related.
Then, a data of $N$ samples naturally lives in the classical linear space of $N$ dimension. It is quite big (think of million-pixel images). It contains an awful lot of other "uninteresting" data: any $N$ dimensional "random" vector. Most of them are and will never be observed, have no meaning, etc.
The reasonable quantity of signals that you can record, up to variations, is very small relatively to the big space. Even more, we are often interested in structured information. So if you subtract noise effects, unimportant variations, the proportion of useful signals is very very tiny within the whole potential signal space.
One very useful hypothesis (heuristic, to help discover) is that those interesting signals live close together, or at least along regions of the space that "make sense". An example: suppose that some extraterrestrial intelligence has no other detection system than a very precise dog detector. They will get, across the Solar system, almost nothing, except many points located on something vaguely looking like a sphere, with large empty spaces (oceans), and sometimes very concentrated (urban areas). And the point cloud moves around a center, with a constant periodicity, and rotating on itself. Those aliens have discovered something!
Anyway, the partial-sphere looking point cloud is interpretable... maybe a planet?
So, our dog point cloud could have been fully 3D, but they are concentrated on a 2D surface (lower dimension), that seems relatively regular (in altitude) and smooth: most dogs live at intermediate altitudes.
These smooth low-dimensional parts of space are sometimes called smooth manifolds or varieties. Their structure and operators allow to compute things. For instance: distances, distributions, etc. Inter-dog distances make more sense when computed along the Earth surface (in spherical 2D coordinates) than directly through the planet with the standard 3D norm! But this can still be complicated to deal with. Let us simplify this a bit more.
Looking a little closer, the dog points are almost located on close-to-flat surfaces: countries, even continents. Those flat surfaces are portions of linear (or affine) subspaces. Still, you can now compute inter-dog distance, more easily, and design an algorithm for dog matching that will make you rich.
The story continues a bit. Sometimes, natural data does not assemble around a clear structure, directly. Unveiling this inherent structure is at the core of DSP. To help us in this direction, we can resort to data transformations to concentrate them better (Fourier, time-frequency, wavelets), filtering.
And if we find a suitable subspace, most algorithms become simpler, more tractable, and so on: adaptive filtering, denoising, matching.
[ADDITION] A typical use is the following: a signal can be better concentrated with a well-chosen orthogonal transform. In the meantime, a zero-mean random Gaussian noise remains Gaussian under an orthogonal transformation. Typically, the covariance matrix can be diagonalized. If you sort the eigenvalues in decreasing ordre, the smallest ones tend to flatten (they correspond to noise), and the highest more or less correspond to the signal. Hence, by thresholding the eigenvalues, it because possible to remove the noise.
Answered by Laurent Duval on October 24, 2021
A subspace is just a vector space that's included in a bigger vector space.
Separating a random signal space into two statistically uncorrelated subspaces, a desired signal space and a noise space, yields eigenvectors that are orthogonal to each other.
This orthogonality property of those subspaces is used to separate noise from desired isgnal and get a better spectral estimate from the available data.
Answered by Fat32 on October 24, 2021
Subspaces are a Linear Algebra concepts. The best representative example I can think of is the relationship of the XY plane to XYZ space, The former is a subspace of the latter. Any vector in the plane also lies in the space. Every vector in space has an orthogonal projection onto the subspace. So a set of vectors in your subspace can only reach vectors in that subspace using linear combinations. For vectors lying off the plane, linear combinations of vectors in the plane can only get so close.
Answered by Cedron Dawg on October 24, 2021
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