I’ve tried to reverse engineering Clash Royale.
First strange thing is that I can’t find libg.so in maps.
cat /proc/<pid>/maps | grep libg.so
As I understand split_config.arm64_v8a.apk contains
With GameGuardian I’ve tried to found info about gold (money). I found some values but all of them was in
Am I right that it’s heap?
I also tried to search pointer of gold value but I didn’t find so I tried to search pointer on
[anon:libc_malloc] but I was confused. Like pointer on
[anon:libc_malloc] was in another heap. I think it was bad idea.
I thought I can find some offest of
libg.so where I can find pointer that contains info about gold.
I don’t understand how it works.
Can you explain how it should work and how can I get info about gold in this game?
I know this game has protection so I can’t attach to
libg.so functions so I tried to read memory.
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