Blender Asked by Andrew Tribolini on December 7, 2021
Starting sometime after blender-2.80.0-git.855b3e68ef27-windows64 – when I start Blender 2.8 I get the usual workspace tabs interface but when I switch from layout to some workspaces (UV Editing, Texture Paint, Shading, Rendering, Compositing, Scripting, Masking, Motion Tracking, Video Editing) the tabs disappear.
Modeling, Sculpting, Animation, Layout all retain the tabs.
I just downloaded blender-2.80.0-git.8df5e0eb66f7-windows64 today – still have the issue.
How do I fix this?
The problem is interface scaling. On my 4k monitor I had set the scale to 1.5. If I drop the scaling to 1.4 all the tabs are there for every workspace. Around 1.42 some workspaces have no tabs.
The 2/19/19 build (blender-2.80.0-git.855b3e68ef27-windows64) did not have the problem at 1.5 scale.
FYI
Answered by Andrew Tribolini on December 7, 2021
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