Blender Asked by matseeo on January 17, 2021
I am using the mirror modifier to poly model and sculpt this head. These marks appear on the nose and the big one looks like a mouth :). How can I get rid of them? Adjusting them just makes a seam down the middle. Thank you.
Could be the order of the modifiers. Put the mirror modifier befor the subdiv modifier! Also make sure to check the merge checkbox on the mirror modifier...
Correct answer by AFE-GmdG on January 17, 2021
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