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Smooth shading doesn't work in final Cycles render, why?

Blender Asked on December 19, 2021

I’m trying to fix this unexpected behavior of Blender, where smooth shading works everywhere, except the final render. I’ve read and tried all other Q&A I could find, but nothing really applies. Any ideas?

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One Answer

Verify your normals are correct. Then turn on Normals Auto Smooth. An angle of 30 is good for most stuff.

Answered by ifandbut on December 19, 2021

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