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Operator with multiple execute

Blender Asked by Amancio Delgado on December 13, 2020

I’m developing a rig picker panel. The idea is: In the Panel there are different buttons, pressing each button you can select one different bone. Exists any way to script this without having to declare 5 different operators for the 5 different bones? I need 5 different execute functions in the Operator to select one bone or other.

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