Blender Asked by Rumata on December 12, 2021
How to export animated camera (and basic geometry of scene) from Blender to Nuke?
For example I want to create a ship in the ocean in Blender and to add a people to the ship , using Nuke. I definitely need to add people to the ship in Nuke, not in Blender.
How to transfer animated camera (and the scene) from Blender to Nuke ? In scene I need only basic geometry, (texture, etc. not important).
I tried to use FBX, 6.1 ascii version of the exporter (thanks to @cegaton for help), but in this case, the camera was looking in the wrong direction. In Nuke, in the camera settings I turned on “Compute rotation”, then the camera began to look almost in the right direction, but still wrong.
For the test, I used a simple scene with an animated cube and animated camera.
https://youtu.be/RMTmptv-Suc – VIDEO TEST (Blender and Nuke)
First Frame in Blender and Nuke:
Use the FBX import-export plugin. Try to export the scene as FBX 6.1 ASCII - this should work immediately. Go to File > Export > FBX.
Load it into Nuke via ReadGeo and Camera Nodes and plug both into a Scene Node. Don't forget to to enable compute rotation in the camera property panel.
Answered by user1853 on December 12, 2021
Get help from others!
Recent Questions
Recent Answers
© 2024 TransWikia.com. All rights reserved. Sites we Love: PCI Database, UKBizDB, Menu Kuliner, Sharing RPP