Blender Asked by ZCGamer on December 4, 2021
I have the sounds, and I have done so when I hold w it starts the walking sound and when released stops.
But when I have done wshiftcollision the run sound overlaps the walking sound:
Add another keyboard Sensor L-shift but make it inverted, connect that to the left side of the Controller linked to your walk sound Actuator but make sure its only W and the inverted L-shift sensors connected, that should keep the run sound but stop the walk sound if L-shift is pressed
Answered by SoshiPai on December 4, 2021
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