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How can I go about optimizing textures?

Blender Asked by Wesy on January 3, 2021

I’ve modeled six rocks, unwrapped all six of them in one texture, but after painting three rocks I decided to reuse them for the remaining three. Is there a way to move these UV islands around along with the textures so that it’s more compact?

Cluttered unoptimized textures on the left, final model on the right

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