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Having trouble making a keymap work when mouse button is released

Blender Asked by Sean Bannister on December 12, 2021

I’m trying to bind view3d.navigate to middle mouse button so that it’s only activated while the buttons is pressed.

I’m having trouble getting it to deactivate. I’ve tried every option "click", "press", "click drag" for example:

enter image description here

I presumed that didn’t work because it needed a command to run on release which would deactivate view3d.navigate. I tried view3d.select as seen below but still no luck:
enter image description here

Any hints on what i should try?

Why am I doing this? I’m trying to replicate other 3D design programs. view3d.navigate allows navigating the viewport with wasd keys and moving the mouse.

One Answer

Go Preferences and see Keymap.

3D View > 3D View (Global) > View Navigation (Walk/Fly)

set to Mouse , Middle Mouse , Press (or Click Drag)

then

3D View > View3D Walk Modal > Confirm

set to Mouse , Middle Mouse , Release

Answered by Almine on December 12, 2021

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