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Eevee shadows and lighting in viewport different from final results

Blender Asked by MCBlock on December 30, 2021

I’ve always used cycles engine in blender 2.79 but when 2.8 was released I tried to switch to eevee since it take less time to render and it looks good
but the problem with eevee is the lighting looks very good in the viewport but when rendering the scene the shadows looks off and not like in the viewport.

Viewport :

Render result :

enter image description here

I thought that there was a problem with the HDRI since it casts light as well but when I turned strength to 0 the render results were the same.

  • Blender version2.83.1
  • Render engineEevee

One Answer

I figured it out the Sun's interactive point doesn't change place in final render result when I move it so I have to rotate the main sun

Answered by MCBlock on December 30, 2021

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