Arqade Asked on July 25, 2021
I am looking through the witcher 2 configuration files that specify which stats Geralt gains upon leveling up. Here is an example for each level gained:
<ability name="Level2" on_added="" on_ended="">
<vitality mult="false" always_random="false" min="5" max="5"/>
<ff_damage_min mult="false" always_random="false" min="3" max="3"/>
<ff_damage_max mult="false" always_random="false" min="5" max="5"/>
</ability>
Does anyone know what might this ff_damage be? The vitality increases normally by 5 as specified each level. I looked at this and I didn’t see an increase in normal damage in character screen so ff_damage must be something else.
Get help from others!
Recent Answers
Recent Questions
© 2024 TransWikia.com. All rights reserved. Sites we Love: PCI Database, UKBizDB, Menu Kuliner, Sharing RPP