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Why this command does not work?

Arqade Asked by D3T0NA on December 3, 2020

The idea is to replace the head slot of any armor stand with the tag Cookie if it has no player_head equipped (testing for item in inventory), it is basically for a infinite cookie machine.
But the command replaces the head item nonstop even when the armor stand has the player skull on.
It works, but the sound is annoying and i am afraid it is going to lag if i create multiple of those.

execute as @e[tag=Cookie] unless entity @s[nbt={Inventory:[{id:"minecraft:player_head"}]}] run replaceitem entity @s armor.head minecraft:player_head{display:{Name:"{"text":"Cookie"}"},SkullOwner:{Id:[I;-2013434884,1726368701,-2008161991,474717876],Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzOWJiMjIxZWRmMTM3NjdhODBkNTU2MTJlOGI0NTk3ZjI2Y2NhYjdjOWQ0NWM4MDQwMGQ2Yjg1MDgzYTZkZSJ9fX0="}]}}} 1

One Answer

Armor stands don't have an inventory like players do. They have ArmorItems and HandItems. So the selector should look like this: @s[nbt={ArmorItems:[{},{},{},{id:"minecraft:player_head"}]}].

Full command:

/execute as @e[tag=Cookie] unless entity @s[nbt={ArmorItems:[{},{},{},{id:"minecraft:player_head"}]}] run replaceitem entity @s armor.head minecraft:player_head{display:{Name:"{"text":"Cookie"}"},SkullOwner:{Id:[I;-2013434884,1726368701,-2008161991,474717876],Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmEzOWJiMjIxZWRmMTM3NjdhODBkNTU2MTJlOGI0NTk3ZjI2Y2NhYjdjOWQ0NWM4MDQwMGQ2Yjg1MDgzYTZkZSJ9fX0="}]}}}

Correct answer by MegaCrafter10 on December 3, 2020

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