Arqade Asked by Askyras on August 12, 2021
I have 2 different "types" of zombie, told apart by different CustomName tags assigned at spawn. I want them to have different loot tables too, but my current code simply removes all drops from zombies instead.
(file structure and the rest of the code is correct because it works when I’m not checking CustomName)
Example: "Drop gold if zombie is named "I-drop-gold"
{
"type": "minecraft:entity",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:gold_ingot",
"functions": [
{
"function": "minecraft:set_count",
"count": 1
}
]
}
],
"conditions": [
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"nbt": "{CustomName:I-drop-gold}"
}
}
]
}
]
}
Why doesn’t this work, what is the correct formatting?
Get help from others!
Recent Answers
Recent Questions
© 2024 TransWikia.com. All rights reserved. Sites we Love: PCI Database, UKBizDB, Menu Kuliner, Sharing RPP