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What exactly does the selling point "10 times higher geometric detail" of Id Tech 7 mean?

Arqade Asked on January 17, 2021

Id Tech 7’s main selling point has been that it has "10 times the geometric detail" of the predecessor.

Does this actually mean something, or is it marketing garbage?

I don’t know about 3d engines, but arbitrarily increasing the number of polygons is something any engine can do; if they refer to speed instead, I’m very skeptical that it can render 10 times as much polygons in the same amount of time.

One Answer

Some reasonable explanations are:

  • Better multithreading for pushing more geometry from CPU to GPU
  • New GPU triangle-, light- and occlusion-culling system to not render what isn't on-screen
  • Improved LOD system

Source: gamedev.net

Answered by Marcus on January 17, 2021

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