Arqade Asked on March 9, 2021
So I was looking to upgrade one of my skills and noticed that Packmaster was colored blue. At first I thought that the blue colored upgrades were the selected upgrades when more than one are unlocked (e.g. Domination), but in the case of Packmaster, that’s the only available upgrade for that skill. None of the others are colored this way, they’re just white or greyed out. And it can’t be a story unlock, Packmaster was just a regular upgrade.
What does the blue color for the icons indicate?
I try to write this without any spoilers, but it is a bit hard. If you haven't finished the game yet, proceed at own risk.
I noticed it too and couldn't find any correlation and just brushed it off as nothing special. After seeing your question here I started the game again and went to the skills menu. Note that I finished the game and got every single skills unlocked.
There are a few things to notice:
I tested the Packmaster upgrade multiple times with multiple (broken) caragors in the final act but I always ended up with 1 caragor, can somebody confirm? If this holds, the blue color seems to suggest that the original functioning is tied to Celebrimbor and might be changed in the final act. The color difference in icon with Undying Loyalty could explain this.
I know this isn't hard proof but is is the closest I could come. IF anyone has some suggestions, feel welcome to post them in comments.
Answered by Mixxiphoid on March 9, 2021
Blue skill icons indicate abilities that are carried out through Talion by Celebrimbor:
The Ranger path of the skill tree focuses on stealth and melee weapons, whereas the Wraith path takes a more supernatural approach, including abilities for archery and crowd control. Ranger abilities are highlighted red. Wraith abilities are highlighted blue.
Found here, on the Shadow of War fandom website.
Answered by Joachim on March 9, 2021
According to steam's forums and reddit the blue skills are unlocked as part of story progression and white skills are unlocked via points.
This means, Packmaster and Domination are story-provided skills whereas the rest are player-build choices.
Answered by Cole Busby on March 9, 2021
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