Arqade Asked by Jen S. on January 1, 2021
So I made a locator map while in the Overworld assuming that while the map will look the same, the indicator will still move around while I’m in the Nether. I know this works on Minecraft Bedrock but I am on Minecraft Java and I am wondering if this is either a bug or I am doing something wrong or a feature of Java edition.
It's a feature of Java Edition. Options of navigation in the Nether are very purposefully severely crippled. Maps contain white noise, compasses go crazy, and most certainly the maps from other dimensions don't show your location in the Nether. I'm actually surprised Bedrock Edition violates this rule, because it's quite fundamental to the concept of the Nether. It used to lead to situations where players would be lost in the Nether for hours, and forced to commit suicide to return to the overworld.
1.16 is the first update that ever-so-slightly decreases this difficulty with introduction of Lodestones, Respawn Anchors and Ruined Portals allowing some navigation and ability to work up the resources to escaping the Nether even after losing the original portal.
Answered by SF. on January 1, 2021
In Java Edition, map location markers are always tied to the dimension the map is showing. If you create a map (use an Empty Map item) while in the Nether it will be associated with the Nether rather than the overworld and have the following limitations:
These parts do work in the Nether:
Therefore, you can have a useful Nether map if you use banners to identify locations in it, but you must create the map in the Nether.
You can see EthosLab testing and using this functionality in Etho Plays Minecraft - Episode 548 starting at 12:25.
(The information in this answer is current as of Java Edition 1.16.2.)
Answered by Kevin Reid on January 1, 2021
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