Arqade Asked by runnybabbit223 on February 11, 2021
I am trying to create an advancement criteria for 1.16+ where the advancement is granted after a player interacts with a specific villager. So far I have this:
"criteria": {
"test1": {
"trigger": "minecraft:player_interacted_with_entity",
"conditions": {
"entity": {
"type": "minecraft:villager",
"nbt": "{VillagerData:{profession:"minecraft:fletcher"}}"
}
}
}
}
However this doesn’t seem to work. I have played around with brackets and quotations but no change. Am I going about this the wrong way? Help would be appreciated.
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