Arqade Asked on February 27, 2021
I’m a first time TES player, and I simply loved Skyrim the first time I tried it. I started playing on Adept (the default difficulty level), and while the first 80 – 95 hours were both challenging and fun to play, I’m seeing now that the game is becoming progressively easier once I’ve leveled up and used the appropriate perk trees for my style of game-play. I want to keep it challenging now that I’ve leveled up and have better equipments, and wanted the community’s advice regarding that. Details of my (first) build:
Level 48, with 100 Smithing/Alchemy/Enchanting/Sneak, 70+ Archery, 40+ One-Handed, 40+
Destruction (which I rarely use since the last 10 levels or so)
Armor rating of 565 (Dragonscale), using 4×28% Smithing clothing and 118% Smithing potion,
Daedric Bow with 320 damage (+29 pts of Fire/shock damage), made with the same smithing gear above and 31% fortify enchanting potion,
Jewellery double enchanted with fire/frost/magic/shock resistance (46% elemental, 23% for magic).
I’ve stayed completely away from using either the console, or exploits like the Falmer Helmet glitch (for boosting alchemy/smithing buffs), or the Fortify restoration glitch (for alchemy). I had heard that the AI leveled up the beasts/dragons according to the character level, but now I find I can take on Draugr Deathlords, Dragon Priests AND Elder Dragons without using a single potion/healing spell! This is becoming game breaking for me, and I’ve barely done half of the quest-lines (so far, finished only the College of Winterhold questline, completed the main quest up to Alduin’s Bane, and the Thieves Guild quest till Blind-sighted – I’ve still to start the Companions, Dark Brotherhood, Civil War apart from the main quest!).
So far, I’ve turned on the difficulty to Master, and have started to actively hunt down tougher quests (like going after Dragon Priests), but I still don’t seem to able to make it challenging enough. So, my question(s) are:
Is there anything that I’ve done incorrectly for my build, in that I shouldn’t have tried to get the best gear midway through the game?
Are there any hard quests that I’ve completely missed, or do you think that now if I start new questlines with my increased stats, the game would level up the difficulty for me?
I understand that getting rid of my gear would be one-way to fix the issue, but would kind of break immersion for me (as I leveled up the 3 critical skills painstakingly, and am surprised that I’m getting penalized by the game for it!) – so, I’m looking for any advice as to how to bring back the challenge that was playing Skyrim.
Is there anything that I've done incorrectly for my build, in that I shouldn't have tried to get the best gear midway through the game?
This is very subjective - what is considered an "incorrect" build by one player, may be "optimal" for another. If you want to make the game harder, focus your skill points and perks on non-combat skills: Speech, Pickpocket, Lockpicking, etc. You can also put skill points and perks on combat skills that you won't be using in combat. This will level up your character (which will make enemy level difficulty scale to your level), while at the same time, not make your character stronger for combat.
With the Dragonborn DLC installed, perks may be undone and redistributed at the cost of one dragon soul per skill tree.
At the end of the At the Summit of Apocrypha quest, you will have access to different portals (one for each skill) which allows you to clear and regain any perks in that skill tree, at the cost of one dragon soul. You remove all perks from a single skill perk tree and can use these reclaimed perks on unlocking any perks you wish, including perks taken from said perk tree. By reading the Black Book, Waking Dreams, you can return to Apocrypha and alter the skill trees whenever you wish.
Are there any hard quests that I've completely missed, or do you think that now if I start new questlines with my increased stats, the game would level up the difficulty for me?
It is subjective to state which quests are "Hard quests". Just have a look here for a list of all quests and see which ones appear to be hard for you. As for the second part of your question, the unmodded game only checks your current level and the difficulty settings in the options to compute how difficult the enemies will be for you.
Excerpts from UESP wiki's "Leveling - Effects of Leveling" article:
Various aspects of the game are leveled. This means that as your character increases in level, some enemies become more challenging but also the quality of the items you find becomes better. However, the leveling system in Skyrim has been altered from that used in Oblivion, in response to criticisms of Oblivion's leveling system.
Different locations in Skyrim have different inherent difficulties. In other words, some dungeons are designed to be too difficult for low-level characters to enter. More challenging dungeons are generally located at higher elevations, meaning that early in the game players may want to avoid mountainous regions. However, more difficult dungeons contain better rewards. In addition, some high-quality items can be randomly found even early in the game.
... Bandit NPCs are always a fixed level for their name (Bandits are level 1, Bandit Thugs are level 9, Bandit Highwaymen are level 14, etc). The player's level affects the range of possible bandit types generated within a bandit dungeon, and probably the frequency, but does not seem to affect the resulting stats except in a few rare cases. Lower variant bandits remain reasonably common even when more dangerous bandits are available.
Patch 1.9 adds a sixth difficulty level: Legendary. It reduces damage dealt by the player to x0.25 and increases damage taken by the player to x3.
If playing on the PC, you could also make the game harder with mods:
The mod, Pluto's Improved Skyrim Experience (PISE) has a "More Intense Level Scaling" component. It makes enemies more stronger relative to your level, compared to the vanilla enemy scaling. PISE also features harder sneaking, more enemy spawns, harder enemies and an overhauled enemy AI. The mod, Path of Shadows, a major stealth overhaul mod, also makes sneaking harder.
Other mods that may make the game harder:
Creature mods that increase creature spawn points, number of spawns, and also improves creature AI:
(I recommend using only one creature mod, to avoid conflicts and other issues.)
Correct answer by galacticninja on February 27, 2021
There are 2 console commands if you are on PC that makes things harder without ruining the experience:
The first is: player.modav healrate x
where x
is any value
less than the 0.7 vanilla Skyrim grants you. I have mine personally
at player.modav healrate 0.2
. This allows for me to still regen
when out of combat or when resting, but when in combat, the regen
does nothing for me.
The second is: player.advlevel
. This will allow you to "level
up" your character strictly for the numerical value. You WILL NOT
gain any perk points or stat points from this approach. Instead, it
will simply put you x amount of levels above your "true" level, thus
making enemies scale up to this imaginary level, and therefore making
the game as adjustable in difficulty past master as you wish!
The Total Realism - Basic Needs mod adds realism and can make it somewhat harder to survive.
The Deadly Dragons mod makes dragons more powerful as they should be.
Answered by Mentales on February 27, 2021
I had this same problem. This is what I am trying. YMMV.
You can try this play style. Go without killing anyone for as many levels as possible on Adept or Master difficulty. This was proposed by @Alex as well in the comments to your question.
It is a very challenging play style, for quests where I simply have to kill as part of the quest objective, it gets difficult, but even then with Mayhem/Frenzy/Fear etc it is possible that your quarry gets killed.
For an example of this challenging play style check out Felix The Peaceful Monk
Answered by Lore Friendly on February 27, 2021
You can start using 2 handed weapons. If your skill is still low and you haven't put points in that skill tree, killing oponents will be harder and more challenging.
Or you can try to only use magic in fights. Destruction to damage your oponents, Restoration to heal yourself (no potions), Conjuration to call for allies, Alteration for defensive spells, ...
If you are a PC gamer: galacticninja gave some nice mods to try out. Another mod that makes Skyrim more challenging in my eyes is Imp's More Complex Needs. If you don't eat, drink or sleep, you die. That's the mod in a nutshell, but it is way more complex than that. It's available on Steam so it's easy to install too.
Answered by Dunebro on February 27, 2021
Start a new game, play normally but never use your perks
You will have weapons that will do 20 (tops) damage and enemies with 150+ hp (some have a lot more)
Answered by Brandon on February 27, 2021
If you're playing on the PC try a mod called High Level Enemies. It adds something like 400+ higher level Bandits, Draugr, Dragon Priests, Forsworn... (it covers all enemy types) to the game. Really keeps the difficulty up at high levels.
Main Files
- Adds 708 new enemies starting at level 10 to Skyrim, Dawnguard and Dragonborn!
- Now includes an optional version with full level scaling so all enemies (even Vanilla enemies) will scale to your level!
- Each of Skyrim's main enemy types are covered including Bandits, Draugr, Dragon Priests, Falmer, Forsworn, Thalmor, Dwarven Constructs, Vampires, Warlocks, Trolls, Chaurus, Spriggans, Hagravens, Spiders, Skeletons, Witches, Ice Wraiths, Mammoths, Dremora and Wild Animals!
- Each of Dawnguard's main enemy types are covered including Vampires, Vampire Hunters, Falmer, Gargoyles, Armored Trolls, Death Hounds and Chaurus Hunters!
- Dragonborn Cultists, Rieklings, Ash Spawn, and Dragonborn Bandits Included!
- For each enemy type the highest level variant scales with player level so the game doesn't get too easy!
- Countless hours were spent customizing the Stats, Skills, Perks, Spells, Damage Done and Armor Rating of each added creature to ensure that the difficulty stays consistent as the player levels!
- The scaling is non-linear and takes into account that high level players invest in at least 1 crafting skill (Smithing, Enchanting or Alchemy).
Optional Files
- Includes an optional file that increases difficulty at all levels.
- Includes an optional file that increases armor cap to 90% and max magic resist to 90% encouraging high-level play.
- Includes an optional file that scales Illusion, Raise Dead, Summons, Turn Undead Spells and Werewolf Howl so they are still viable in high-level play.
Answered by Celessa on February 27, 2021
Just change how you play. You seem to mostly be a warrior. Just use skills that you haven't gotten to high. I know that for myself, not using enchanted items other than the ones I have found has kept the game fun.
You're not being penalized for your hard work, in some eyes it's a reward, but it's up to you to make it fun or boring. You're right - the only way is stop using your great items. Maybe you should sell them so you are not tempted to kick too much ass, just enough.
Answered by That guy on February 27, 2021
A good way to improve your gaming experience is to play something what I call "Iron Man" challenge - when you die, you just start a new game, there is no reloading. I can assure you you will suddenly start playing much more cautiously and the game will become much more of a challenge :)
Answered by kyooryu on February 27, 2021
I had the same issue! Here's how to make it difficult:
Answered by Hydar on February 27, 2021
Ideas i thought of is,
Answered by Robert on February 27, 2021
don't craft items. only use items you find. makes the game much harder when you don't have gear that you got through blacksmithing potions + grindstone
Answered by user75811 on February 27, 2021
Just reset difficulty to legendary then legendary all your skills. You'll have the same gear and have the same enemies though.
Answered by Omar Devon Little on February 27, 2021
My first character was just a leveling up fiend and the same thing happened to me as to you. I got too powerful and the game lost its appeal. One of the ways I've found useful to play Skyrim is to play using a set character theme in mind. Some examples from my play are; a Barbarian that won't use any magic other than heal and wields a two-handed sword almost exclusively. I have a Paladian that has leveled up his restoration but won't use destruction, conjuration or other spells, except calm and courage. Having a set character theme has helped keep my game interesting and given me a variety of interesting paths through the game and different 'feels' each time.
Answered by Tim on February 27, 2021
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