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How far can a character move in combat?

Arqade Asked by ScouseChris on July 7, 2021

In Shadowrun Returns, what determines how far a character can move for each AP in combat?

I noticed my tanky Troll can’t move as far as some of the human allies I met early in the game.

2 Answers

Quickness affects your chance to hit with Ranged Attacks and to Dodge. I haven't played a Troll, but I think base move speed for every characters is the same. There are a few ways you can increase move speed for your character:

  • Equip clothes that give + to move speed (Stealth Suit, Ninja Outfit,etc give +1; Street Brawler gives +2)
  • There is at least one Cyber Implant that gives + to move speed (Wired Reflex)
  • Racoon Totem spell gives +2 to movement for all allies within range.
  • If your character focuses on Chi Casting, the Stride spell gives +4 to move

Correct answer by Jeremy on July 7, 2021

The base movement is 6 squares per Action Point. This is true for all races and stats (e.g. Quickness 9 doesn't change it). The only things that affect it are things like what Jeremy shared that specifically mention bonus to Movement (Blur spell, Hydraulic Jacks, some drugs, etc.).

Answered by Kestrel on July 7, 2021

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