Arqade Asked on May 11, 2021
On the wiki page for combat skills the formula given indicates that weapon damage should scale linearly with weapon skill from 0.5x at 0 skill to 1.5x at 100 skill. However the wiki page with the formulas for combat damage indicate that it scales from 0.5x to 1.0x. So I did some testing:
If the damage scaled like the page for combat skills describes I would expect the weapon damage to be 1.0x at 50 skill, which should be 52. But it’s 43.
If the skill multiplier instead scaled linearly from 0.5x to 1.0x I would have expected the damage to be 39 at 50 skill. It’s possible that it scales non-linearly from 0.5x to 1.0x, the wiki page with the damage formula doesn’t specify that the 0.5x to 1.0x scaling is linear.
If we assume that the base damage is in fact not 52 it’s possible to make sense of this with a 0.5x-1.0x scale at a base damage of 58.
To sum up:
The scale is from 0.5x at 0 weapon skill to 1.0x at 100 weapon skill and the base damage listed on the wiki is correct.
I noticed that for all weapons the damage seemed to be 10% higher than expected. So I used console commands to remove the Cherchez La Femme perk and discovered that the numbers now made sense. The perk is supposed to add 10% damage only to female targets, so now I'm curious if this is a UI bug or if it actually just adds 10% damage no matter the target.
Correct answer by EJS on May 11, 2021
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