Arqade Asked on April 13, 2021
I want to make it when a zombie comes within 1 block of me I get teleported somewhere. I want to do this with 1.16.2 command blocks.
I don’t know how to do this yet, but I only need the command, not the explanation.
Since you did not provide details to where you are going to be teleported, I will provide some examples.
Baseline command:
/execute as @a at @s if entity @s[distance=0..1, type=zombie] run tp @s x y z
Assume your "safe house" is at coordinates 0 64 0
. Replace x y z
with 0 64 0
, so the player will be teleported to 0 64 0
if a zombie gets too close to a player.
You can also use tilde and caret notation. More information about that can be found here. To teleport the player 10 blocks forward, use ^ ^ ^10
instead of x y z
.
I hope this helps. Comment down below if there are any issues with this solution.
Answered by fasterthanlight on April 13, 2021
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