Arqade Asked on April 14, 2021
I want to hurt my victims where if they head to a certain X and Z, they get blown up, and it should be quicker than TNT.
How do I make a landmine with this concept?
You will need a certain point that once someone heads to the location, an invisible creeper gets summoned. For this, you need 2 Always Active Repeating Command Blocks.
#1: Creeper Invisibility
effect @e[type=creeper] ~ ~ ~ invisibility 2 1 true
#2: Act of Explosion
execute @a[x=#,z=#,dx=0,dz=0] ~ ~ ~ summon creeper
This will leave in a few invisible creepers if any survived. Make a redstone clock that should take a while before removing all creepers in the area.
The commands to be used:
#3: Creeper Extinction (Impulse Needs Redstone)
kill @e[type=creeper,x=#,z=#,dx=#,dz=#]
#4: Gunpowder Removal (To Destroy Any Remains of Creepers) (Impulse Needs Redstone / Always Active Conditional Chain)
kill @e[type=item,name=Gunpowder]
Notes:
#
should be replaced with the numbers depending on the coordinates and distance of the explosion.Answered by Mark Giraffe on April 14, 2021
Instead of using just regular TNT or creepers, OR even just commands, use this:
|P|O|R|
|T|R|R|
Answered by Korogue on April 14, 2021
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