Arqade Asked on November 27, 2020
One of the most interesting new features of CKIII is the ability to form an unique new religion. However, the piety cost for this is quite steep. Over 3000 piety for a "boring" religion which isn’t all that different from my current one (Catholic). If I want one with some really interesting tenets and doctrines, I am quickly beyond 7000. I am not sure how I am supposed to acquire that much piety. My current character is a king, and makes 3 piety a month. At that rate it will take him 83 years to collect 3000 piety. I doubt that he has that much lifetime left.
What are some strategies for acquiring that amount of piety? Or are there some shortcuts to reduce the cost of forming a religion?
tl;dr: The best time to form your own religion is immediately after you just fought in a successful crusade for your religion, because not only does that give you plenty of Piety, it also drastically reduces the cost of forming a new heresy.
Winning a crusade pays out a large amount of Piety from the "War Chest" depending on each participants war contributions. If you manage to max out the cap of 20%, then that can be a pretty huge lump of piety.
Not only does increasing your Learning stat increase your monthly piety growth, this lifestyle also has a lot of random events and decisions with various opportunities to gain some additional piety.
One thing every religion can do is going on pilgrimages.
But depending on the tenets of your religion, there are also other things you might be able to do to earn some extra Piety. Like religions with Communion being able to buy piety for gold by "buying indulgence" from their head of religion, those with Ritual Celebration who gain piety from feasting or Ritual Sacrifice which gives you piety when you execute prisoners.
These opportunities don't get you that much Piety, but every bit counts.
You can find it under Learning -> Theologian and it halves the cost of creating a religion. With just 3 prerequisite perks, it's pretty easy to pick up.
The cost of forming a new religion is proportional to the Fervor of your current religion. When Fervor is down at 30%, you only pay 30% of the default cost. So this is a very important factor.
Fervor is similar to "Religious Authority" in Crusader Kings 2, but it is a lot more fickle. Various events have a lot more influence on it, but it also doesn't take long for it to revert back to the default. So when something happens which lowers the fervor, you have to act on it relatively fast. Events which reduce fervor are:
Answered by Philipp on November 27, 2020
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