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how can I stop superweapons in both generals 1 and ZH?

Arqade Asked by user270153 on June 16, 2021

For the original Generals, I think I have to change INI.big
Is it by changing these?

;-----------------------------------------------------------------------------
SpecialPower SuperweaponScudStorm
Enum = SPECIAL_SCUD_STORM
ReloadTime = 300000 ; in milliseconds. min is 2x door/open close time!
InitiateSound = ScudStormInitiated
PublicTimer = Yes
ViewObjectDuration = 40000
ViewObjectRange = 250
RadiusCursorRadius = 200 ; align with ObjectCreationList.ini's DeliveryDecalRadius
End


and


;------------------------------------------------------------------------------
;Fires particle uplink cannon!
;Author: Kris -- September 2002
;------------------------------------------------------------------------------
SpecialPower SuperweaponParticleUplinkCannon
Enum = SPECIAL_PARTICLE_UPLINK_CANNON
ReloadTime = 240000 ; in milliseconds
PublicTimer = Yes
ViewObjectDuration = 30000
ViewObjectRange = 250
End

where I have to change ReloadTime… will that do it?
I’m not sure, and I also don’t know how to reach the section of China Nuke

Also, I don’t know what for Generals ZH

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