TransWikia.com

How can I improve primary statistics in Fallout 2?

Arqade Asked on June 4, 2021

Aside of using perks, what can I do during the gameplay in order to change my primary statistics?

2 Answers

Spoilers ahead:

This guide disregards gains through character creation; some traits give bonus attribute points!

Maximum in-game improvements:

  • Strength (+2 permanent, +3-4 via equipment, +9 buffed)
  • Perception (+2 permanent, +8 buffed)
  • Endurance (+1 permanent, +7 buffed)
  • Charisma (+2 permanent, +1 via equipment, +5 buffed)
  • Intelligence (+3 permanent, +7 buffed)
  • Agility (+1 permanent, +9 buffed)
  • Luck (+4)

Notes:

  • The max value for all primary stats is 10.
  • All drug effects can be taken twice, and they all stack.
    • For example, taking Buffout (+2 strength) two times will give +4 strength. Taking Jet (+1 strength) two times will give +2 strength. Combined, you will get +6 strength from taking 2 Buffout and 2 Jet.
  • All surgery enhancements require using a machine within a Brotherhood of Steel bunker in San Francisco. How to access the machine:

Strength (+2 permanent, +9 buffed)

+1 via surgery, +1 via perk, +3-4 via armor (while equipped), +1-6 via drugs (temporary)

A strength above 7 is usually unnecessary during character creation.

  1. (+3-4 while equipped) Power armor:

  2. (+1) Red Memory Module surgery. Where to find it:

  3. (+1) Gain Strength perk

  4. (+2 temporary) (+4 if taken twice) Buffout drug. Tip:

  5. (+1 temporary) (+2 if taken twice) Jet drug

Perception (+2 permanent, +8 buffed)

+1 via surgery, +1 via perk, +1-6 via drugs (temporary)

  1. (+1) Green Memory Module surgery. Where to find it:

  2. (+1) Gain Perception perk

  3. (+2 temporary) (+4 if taken twice) Mentats drug

  4. (+1 temporary) (+2 if taken twice) Jet drug

Endurance (+1 permanent, +7 buffed)

+1 via perk, +3-6 via drugs (temporary)

  1. (+1) Gain Endurance perk

  2. (+3 temporary) (+6 if taken twice) Buffout drug

Charisma (+2 permanent, +5 buffed)

+1 via surgery, +1 via perk, +1 via item (while equipped), +1-2 via drugs (temporary)

  1. (+1) Blue Memory Module surgery. Where to find it:

  2. (+1) Gain Charisma perk

  3. (+1 while equipped) Mirrored Shades when carried in an active item slot (the punch or kick slot). Where to find them:

  4. (+1 temporary) (+2 if taken twice) Mentats drug

Intelligence (+2-3 permanent, +7 buffed)

+1 via surgery, +1 via story element, +1 via perk, +2-4 via drugs (temporary)

  1. (+1) Yellow Memory Module surgery. Where to find it:

  2. (+1) Hubologist zeta scan. How to get it:

  3. (+1) Gain Intelligence perk

  4. (+2 temporary) (+4 if taken twice) Mentats drug

Agility (+1 permanent, +9 buffed)

+1 via perk, +2-9 via drugs (temporary)

Every two points of agility give you 1 action point, so putting this to 10 (9 if you plan on eventually getting the perk) at the beginning of the game is a good way to go because having lots of action points is very useful. However, action points can also be gained through some other perks.

  1. (+1) Gain Agility perk

  2. (+2 temporary) (+4 if taken twice) Buffout drug

  3. (+3 temporary) (+6 if taken twice) Psycho drug

Luck (+3-4 permanent)

+1 via perk, +1-2 via story elements, +1 via game encounter

  1. (+1) Gain Luck perk

  2. (+1-2) The Hubologist zeta scan. How to get it:

  3. (+1) The Pariah dog. How to get it:

Bonus: in-game cheat for maxing all stats

There is a way to max all of your stats once you've finished the main quest: (though it is basically a cheat mode)

Perhaps the best walkthrough for Fallout 2 I have found, which includes all of these details and countless more: https://lemmings19.github.io/fallout-2-walkthrough/

Correct answer by Lemmings19 on June 4, 2021

By using ACE in the Brotherhoods of steel bunker in San Francisco it's possible to install memory modules. These give various bonuses, for example the red module increases your strength permanently by 1.

  • Red Module: Strength
  • Yellow Module: Intelligence
  • Blue Module: Charisma
  • Green Module: Perception

In the NCR the Hubologists' zeta scan either raises your luck by +2 or lowers it permanently by -1. You need to be a bit lucky here (hah!) as the increase or decrease effect is random. You could semi-cheat by saving before the scan.

Answered by Xenox on June 4, 2021

Add your own answers!

Ask a Question

Get help from others!

© 2024 TransWikia.com. All rights reserved. Sites we Love: PCI Database, UKBizDB, Menu Kuliner, Sharing RPP