Stack Overflow Asked by Reşit Abdullah Yavuzkol on February 17, 2021
I hava canvas like this:
canvas = document.getElementById('can');
canvas.width=(screenWidth*0.75);
canvas.height=(screenHeight-140);
ctx = canvas.getContext("2d");
w = canvas.width;
h = canvas.height;
canvas.addEventListener("mousemove", function (e) {
findxy('move', e)
}, false);
canvas.addEventListener("mousedown", function (e) {
findxy('down', e)
}, false);
canvas.addEventListener("mouseup", function (e) {
findxy('up', e)
}, false);
canvas.addEventListener("mouseout", function (e) {
findxy('out', e)
}, false);
}
I learning if user zooming and i taking old canvas data and i including this data in my hidden image , after i changing canvas width and height after i trying to make oldcanvas data to new canvas background like this:
let canvasimg = document.getElementById("canvasimg");
setInterval(() => {
screenWidth = window.innerWidth;
screenHeight = window.innerHeight;
if(screenWidth!=screenWidthOriginal||screenHeight!=screenHeightOriginal){
screenWidthOriginal = screenWidth;
screenHeightOriginal = screenHeight;
canvasimg.width = (screenWidth*0.75);
canvasimg.height = (screenHeight-140);
canvasimg.src = canvas.toDataURL("image/png");
canvasimg.style.display="inline";
canvas.width=(screenWidth*0.75);
canvas.height=(screenHeight-140);
ctx.drawImage(canvasimg, 0, 0);
}
}, 1000);
if i look my hidden image its working , this image taking canvas data but my new canvas dont taking this image , if i try use normal image in my image src its working correctly.
As a result i cant making old canvas image to resized canvas background.
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