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I am trying to edit the graphics on a game and have a .nsh file where post-process effect data is contained. I cannot seem to find a program to extract/read...
2Reverse Engineering Asked on 2 years ago
On a large campus wireless network (approx. 500 APs, 4-5000 connected devices) we have been asked to create an SSID for some specific equipment that can only work on the...
3Network Engineering Asked on 2 years ago
I'm struggling to understand the need for frame aggregation into the multiframe and other higher level frames. What exactly do we gain with the aggregation? Is this for synchronisation purposes...
1Network Engineering Asked on 2 years ago
This is a "why and how exactly does this work" question. The given problem is already solved. QUESTION: I'm interested to understand what "rotate" in ip load-sharing address source-destination port...
1Network Engineering Asked on 2 years ago
I was searching for good textures and brushes and i found that there's a pack of brushes of a worker of Blizzard that can be used in Blender, the ORB's...
1Blender Asked on 2 years ago
I made a character with a skeleton that needs to be exported as an .FBX to Unreal Engine 4. There are multiple objects in the hierarchy that make up the...
1Blender Asked by Connor Forman on 2 years ago
Lately I have this problem with my renders when after rendering I get weird light effects (fiereflies) especially on walls that are just plain coloured. Like in this render ...
1I can't get bpy.ops.make_links_data to work with context overrides. When I select objects manually, it works fine, but the following doesn't:bpy.ops.object.make_links_data({ "active_object": source, ...
0I'm trying to create an image similar to this. Just a simple fluffy cloud. But I'm struggling to find any...
1Blender Asked by Mr_Shoryuken on 2 years ago
I am working on a project that has multiple simultaneous sound files and image video files layered over each other, I'm not sure if this effects what I have to...
0Blender Asked by blender_wookie on 2 years ago
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