Find answers to your questions about Game Development or help others by answering their Game Development questions.
I'm using Tiled and I created my background as an image in a Tile Layer.When I load the map in LibGDX, it shows fine. However when the camera moves,...
Asked on 12/21/2021 by xmac
1 answerI would like to implement something like this in Unity: I searched for how to implement such a functionality but...
Asked on 12/21/2021 by MagikarpSama
1 answerWhat I try to achieve is a fog of war system for 3d top-down stealth game. I have searched the Internet and it seems that behavior I want to achieve...
Asked on 12/21/2021 by Zekko
1 answerI want to have text that flashes from green to white and back to green over and over until the window is closed? Below is what I have tried but...
Asked on 12/20/2021
1 answerWhy is the parent that contains 4 children jumping around and then settling into a position instead of rotating once by 90 deg? I can't seem to get it to...
Asked on 12/18/2021
1 answerHow can I make an 2d image using World space coords with a shape? Like a circle instead of a quad.In 3d you can modify the vertices but if I...
Asked on 12/15/2021 by user3134909
1 answerUsually in Unity, when your scripts make changes to something at runtime, those changes are not persisted back to design-time. This is generally considered a good thing. But...
Asked on 12/15/2021
1 answerI have an idle and a shooting animation.Both animations are perfectly tailored to my model. The idle animation looks like this: ...
Asked on 12/15/2021
1 answerI'm working on a flash game that saves your progress locally. These saves can easily be hacked. My solution is to add an md5 hash of all the variables saved...
Asked on 12/13/2021 by Abdulla
3 answerSo basically, I was trying to make moving platforms. When I finished my prototype, I noticed that the movement on the platform is very wobbly:https://www.youtube.com/watch?v=hmBumsrlHGA&feature=emb_logoTo...
Asked on 12/13/2021 by GoRgo 3
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