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I am able to Record and Run Audio from my Microphone using this code snippet: void OnGUI() { if (GUI.Button(new Rect(0,...
Asked on 02/12/2021 by Muhammad Faizan Khan
1 answerIn Unreal Engine 4, using a Visual Studio solution and projects generated from the Editor using the First Person Template, the layout of the Solution looks something like the following:...
Asked on 02/12/2021 by JSON Brody
1 answerI have two sprites that can move in any angle. The sprites are rectangular. I created bounding boxes for both the sprites. These boxes rotate whenever the sprite rotates. They...
Asked on 02/04/2021 by user3150201
1 answerI want to clamp the vertical rotation of the first person controller I was making. I want to restrict the vertical rotation of the main camera between -90 and 90...
Asked on 02/03/2021 by Shubhendra Chaddha
1 answerI'm having an issue with my animator for an enemy, where a bite animation should trigger when the enemy collides with the player. Weirdly enough, the sound effect for the...
Asked on 02/03/2021 by Kit K
1 answerI am trying to determine if an image has been clicked, using the Dark GDK game engine. I've found no methods in the engine that do this. I would rather...
Asked on 02/02/2021 by BobMan
1 answerI create archviz in oculus using unity. I didn't use any texture, just simple solid white color. But inside the room there is gradient from light to dark where i...
Asked on 02/01/2021
0 answerI'm working on a UI-heavy game and I'd like to add sound effects for when the player mouses over a UI button (using TMP, if that matters). I've tried OnMouseOver...
Asked on 01/29/2021 by Hyperific
3 answerI would like to enable modders to copy morphs from one SkeletalMesh to another. I wrote simple Python script to do that. The inspiration came from here....
Asked on 01/29/2021
0 answerI created NativeCallProxy.cs in Unity public class NativeCallProxy: MonoBehaviour { [DllImport("__Internal")] ...
Asked on 01/29/2021 by Atlantis
1 answerGet help from others!
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