Find answers to your questions about Game Development or help others by answering their Game Development questions.
I am trying to create a gui with nifty on top of lwjgl. I've already had some problems during the Nifty setup, however now Nifty is set up and running...
Asked on 11/02/2021 by Ben Steffan
1 answerIm looking for some help on implementing Google Play sign in. Ive got the interface part figured out, but the last time I did this, google had a gamehelper utility...
Asked on 11/02/2021 by DRing
1 answerThis NVIDIA document regarding dos and don'ts in DirectX 12 states the following:Use committed resources where possible to give the driver more knowledgeThis allows the...
Asked on 11/02/2021
1 answerI need to read a text file containing two pieces of information on each line, and use that information to instantiate a prefab at the correct location in a Unity3D...
Asked on 11/02/2021 by Kandel
1 answerI'm making an enemy object where the enemy look for the player when he's going on a patrol I want the vision cone to changes direction corresponding to the sprite.When...
Asked on 11/02/2021 by TankRocket
2 answeri'm creating a pong game for learning purpose and decided to have the Paddle moving freely but with a slight change in its control. When pressing LEFT OR RIGHT it...
Asked on 11/02/2021 by Renan Valentin Ferreira
1 answerI'm trying to make a custom GPU particle solution on Unity to fullfill some needs on my project, using compute shaders and custom shader + Graphics.DrawProceduralNow() to draw them. While...
Asked on 11/02/2021 by JingleSpell
1 answerI exported a 3d model from blender 2.79 and using ogrexml import/export plugin.but the texture will crash and UV map not working in that format.I made the model...
Asked on 11/02/2021 by RayanFar
1 answerSo, I have a procedural mesh generation system with chunks that load in and generate as the player walks into a nearby cell, and get removed when the player walks...
Asked on 11/02/2021
1 answerI would like to support importing clothes(as SkeletalMeshes) and props(as StaticMeshes) as uasset files into game for content creators, which obviously have not been packaged with the game.Basically...
Asked on 11/02/2021
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