Blender Asked by petehallw on December 9, 2021
I’m using Blender 2.8 and want to symmetrize my sculpted model.
I’ve tried Modeling -> Mesh -> Symmetrize but this only offers to symmetrize from -X to +X. How can I symmetrize from +X to -X instead? I can’t simply cut my model in half and use a Mirror Modifier due to the nature of the sculpted mesh (no clean line down the middle).
Once you've symmetrized, you have all the symmetrize options in the Operator box on the bottom left of the 3D View, and you can choose +X to -X.
Answered by moonboots on December 9, 2021
Well, I can't find a +X to -X Symmetrize function either, but a trivial solution would be to simply mirror the object before invoking Symmetrize...
Answered by Oliver Giesen on December 9, 2021
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