Blender Asked by Prateev Bardhan on February 21, 2021
i have a plane and it is rotated in the x axis and i want to rotate the object in y axis 90 while keeping the x axis rotation as previous but when ever i am rotating the plane in the y axis it is also changing the x axis rotation and if i apply the transforms then the animation is not working correctly
I just changed xyz euler coordinate system with quaternion and used local transforms.
Answered by Prateev Bardhan on February 21, 2021
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