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Blender : Recent Questions and Answers (Page 26)

Find answers to your questions about Blender or help others by answering their Blender questions.

Preview in viewport using OpenGL shader

I am trying to apply a custom shader (OpenGL, but if that's not possible I can learn OSL) to a STL. I will not use any lights, cameras, I'm not...

Asked on 11/20/2021

2 answer

How can I stop the 'bloom' effect shifting direction in eevee?

I have a short space scene that I've included some camera shake on. Everything looks great, but the bloom effect I have on the sun shifts direction with the camera...

Asked on 11/20/2021 by Marcus Wood

1 answer

Why does the object in animation don't move

As you can see I have problem with this one object. I created Vertex Groups(all assigned well), joined all objects into one, added Armature modifiers and this one object don't...

Asked on 11/20/2021

0 answer

How to cull the backside of a mesh but keep the lights inside?

First off: the "backface culling" option for materials doesn't seem to do anything. Second: I got the effect I wanted (almost) by using the Geometry node to mix a Transparent...

Asked on 11/20/2021

1 answer

Why is my World shader with a gradient in 2.8 only showing some of the colours in my colour ramp?

I would like to set the 'world' shader to a gradient, which should be one colour at the nadir, another colour at the zenith, and other colours in between, using...

Asked on 11/20/2021

1 answer

Problem during animation preview on linux

I have done a simple animation but every time inside the preview it is laggy or sometimes it does not show anything. I have tried another blender version but I...

Asked on 11/20/2021 by Workflow

0 answer

Updating objects parameters using python creates multiple objects

I can update a text curve object when I change the frame and it doesn't create multiple objects but how can I do the same with a mesh object. Code:...

Asked on 11/20/2021 by Rick T

3 answer

Metaball-style merge effect on two modelled and realistically textured human heads possible?

I would like to create a complex animation in which two rigged objects - human head models in this case - merge together as they float next to each other...

Asked on 11/20/2021 by Aidan H

2 answer

Changing bone roll effects pose

I rigged and skinned a model with default bone roll.Then I changed the bone roll to things like 90, -180, etc. (trying to fix something in unity) However, I...

Asked on 11/20/2021 by Kiiryu

0 answer

Is it possible to use SSAO in Eevee without world lighting?

I'd love to use SSAO in eevee to just add a little depth to my scene, but I've created a studio-esque lighting set up, and as such need to keep...

Asked on 11/19/2021 by Enthymeme

2 answer

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