TransWikia.com

imported bones locked in rotation

Blender Asked by francois gibon on January 31, 2021

I imported a character from Daz, and it has a bunch of bones for the eyelid I need to pose. The problem is, I can’t rotate them, even if I unlock the rotation and remove all bone constraints. There’s some relation that pose them relative to the eye position but I don’t know where this relation is. Where could it be aside from bone constraints?

One Answer

Sorry, it was a driver script on the rotation values, figured it out.

EDIT: and the value must not be keyframed to remove the driver.

Answered by francois gibon on January 31, 2021

Add your own answers!

Ask a Question

Get help from others!

© 2024 TransWikia.com. All rights reserved. Sites we Love: PCI Database, UKBizDB, Menu Kuliner, Sharing RPP