Blender Asked by user77647 on December 12, 2021
How to select the vertical edges, using python code if a selected previously the cube?
The dot product
If two vectors are parallel then the dot product of their normalized direction will be 1 if in same direction (angle between 0) or -1 in opposite direction -1 (angle between 180 degrees)
Checking that the absolute value of dot product is around 1 will find edges defined by the vertex coordinate difference regardless of order.
Have used this method in example here Subdividing cubes at different intervals
So similarly
def aligned(e, axis, TOL=1e-5):
axis = Vector(axis).normalized()
dir = (e.verts[1].co - e.verts[0].co).normalized()
return (1 - abs(dir.dot(axis))) < TOL
# select if aligned with local z axis.
for e in bm.edges:
e.select_set(aligned(e, (0, 0, 1))
# select if aligned with global z axis
axis = ob.matrix_world.inverted() @ Vector((0, 0, 1)) # local space
for e in bm.edges:
e.select_set(aligned(e, axis))
(if doubles in mesh will need to deal with zero length edges.)
Hardcode for default cube.
if this is a freshly added default cube can rely on the edges having the same index each time, and could select based on index.
geom=[e.index for e in bm.edges if aligned(e, (0, 0, 1))]
print(geom)
Outputs [1, 3, 6, 9]
so the bmesh edges of the default cube in $Z$ dir are
bm.edges.ensure_lookup_table()
vertical_edges = [bm.edges[i] for i in (1, 3, 6, 9)]
Answered by batFINGER on December 12, 2021
You can use this script to select each edge if its two vertices' X and Y coordinate are both really close to each other.
import bpy
import bmesh
obj = bpy.context.active_object # Get selected object
epsilon = 1e-5 # Threshold to account for floating point precision
if obj:
bpy.ops.object.mode_set(mode='EDIT') # Go into edit mode
bpy.ops.mesh.select_mode(type="EDGE") # Switch to edge select mode
bm = bmesh.from_edit_mesh(obj.data) # Create bmesh object for easy mesh evaluation
for e in bm.edges: # Check all edges
first_pos = e.verts[0].co # Get first vert position of this edge
other_pos = e.verts[1].co # Get second vert position of this edge
# Select or deselect depending of the relative position of both vertices
e.select_set(abs(first_pos.x - other_pos.x) <= epsilon and abs(first_pos.y - other_pos.y) <= epsilon)
bmesh.update_edit_mesh(obj.data) # Update the mesh in edit mode
Answered by Gorgious on December 12, 2021
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