Blender Asked by Dylan Guyer on December 2, 2021
Looking to 3D model this Mega Man helmet and trying to find a way to make my refrence image transparent. Specifically looking to use OR add the "Object Data" tool but is nowhere to be found. Any ideas would be much appreciated!
I would add a Transparent BSDF and a Mix Shader to the node setup of the material of the texture (and set the Blend Mode to a type of Alpha if it isn't already). Then changing the Fac value of the Mix Shader will also give control over the amount of transparency.
Answered by Fjoersteller on December 2, 2021
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