Blender Asked on December 9, 2021
I have linked a magic texture to the base color of my principled bsdf in the shading node editor. In the menu on the right under item, there is a section for texture mapping. When I change the location, the texture moves on my object. I want to animate this movement. If I try to insert a keyframe to the slider for location x, it says failed to resolve path to property. Try manually specifying this using a keying set instead. I have no idea what that means. How do I get the location for a texture node to animate?
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