Blender Asked by Nolesh on February 24, 2021
I would like to know why it happens and how to fix this issue? I have a model imported from the FBX
file. I want to add a face to this model. So, I select edges and press the F
button. After this operation a smooth shading is broken in the faces that are next to a new created face. Please take a look at the screenshots below:
The shading artifacts are being caused by the n-gons surrounding the circle, as well as a lack of supporting geometry. As a quick fix, you could try selecting all the front faces that aren't part of the circle and giving them a slight inset:
Answered by Christopher Bennett on February 24, 2021
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