Blender Asked by Ken M. on November 15, 2021
I have some FBX files, (without the program they were made on), and according to the error message when I import them to blender, they are ASCII FBX files. I need to convert them to binary FBX files (or anything else, .obj, .dae) to import them into blender. Any way/tools in which I could do this? I have seen several links to the autodesk tool that converts them however they all just bring me to the autodesk front page.
If anybody has a direct download link to that tool or any other method to convert these ASCII FBX files to anything else, please let me know. Thanks!
I am using blender v 2.79 on MacOS Sierra 10.12.6
Also, you could try an online resource such as https://anyconv.com/fbx-to-glb-converter/ which can convert the original ASCII .fbx file to a .glb or .obj or .stl file suitable for Blender which can in turn export as a binary fbx.
Answered by Gilna on November 15, 2021
What really works is this: https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2020-0?us_oa=akn-us&us_si=9066be5d-863a-4cd3-b98f-87bda034316b&us_st=fbx%20sdk
there you can download sdk for all common used os.
You can compile the ConvertScene sample with: cmake, gcc, libxml2-dev
The resulting binary can be used to convert ascii fbx to bin fbx that can be imported in blender.
Answered by Nikolai Ehrhardt on November 15, 2021
Wait, no need for downloads
If you have a Windows 10 computer as well you can convert it on that using 3D viewer to export it to .glb that can be opened in Blender.
If you ever get a Windows 10 PC use it to convert .FBX files.
Answered by Jdance Media on November 15, 2021
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