Arqade Asked by Dylpyckle13 on May 17, 2021
I need help with a specific command that I am using in a new game that I am creating inside of Minecraft. The command is:
/give @p sign 1 0 {BlockEntityTag:{Text1:"{"text":"
[MF2]","color":"gold","clickEvent":
{"action":"run_command","value":"tellraw @a [""{"text":"[MF2]
","color":"gold"},{"selector":"@p","color":"dark_aqua"},{"text":" is now an
admin of the server!","color":"white"}]"}}",Text3:"{"text":"Click to join
Admin","color":"dark_aqua","clickEvent":
{"action":"run_command","value":"scoreboard teams join admin @p"}}"},display:
{Name:"Custom Sign"}}
If I take out the /tellraw command then the command works fine, but I need the command in there to announce to the game that a new admin has joined.
With the tellraw command, the error message is the following:
Data tag parsing failed: Unexpected token 't' at: text":"
[MF2]","color":"gold","clickEvent":{"action":"run_command","value":"tellraw
@a [""{"text":"[MF2] ","color":"gold"},
{"selector":"@p","color":"dark_aqua"},{"text":" is now an admin
of the server!","color":"white"}]"}}",Text3:"{"text":"Click to join
Admin","color":"dark_aqua","clickEvent":
{"action":"run_command","value":"scoreboard teams join admin @p"}}"
If anyone knows how to fix this, please let me know.
Look at this particular part, which is causing the first error:
Text1:"{"text
Text:
, and is expecting a string (surrounded with quotation marks) to follow"
, so starts reading the string to go with Text1 (the key){
as the string"
, so stops reading the string, and is now expecting a comma to start the next key-value pair, e.g: Text1:"Hello",Text2:"World"
t
instead, so throws the unexpected token errorTo fix this, you need to escape (put a backslash before) quotation marks that are part of the JSON. "
tells Minecraft to read "
just as another character in the string, rather than stopping reading the string, as the "
is part of the JSON rather than the top-level NBTData.
Even more confusing is when you have a tellraw command, requiring JSON, within the sign's text JSON. You now need to escape the backslash itself () before the quotation mark (
"
) so that it's not read as NBTData, nor as the sign's text JSON, but as part of a string within the sign's text JSON.
Fully fixed command:
/give @p sign 1 0 {BlockEntityTag:{Text1:"{"text":"[MF2]","color":"gold","clickEvent":{"action":"run_command","value":"tellraw @a [{"text":"[MF2] ","color":"gold"},{"selector":"@p","color":"dark_aqua"},{"text":" is now an admin of the server!","color":"white"}]"}}",Text3:"{"text":"Click to join Admin","color":"dark_aqua","clickEvent":{"action":"run_command","value":"scoreboard teams join admin @p"}}"},display:{Name:"Custom Sign"}}
In the future, use a generator, or use a trigger
/scoreboard
command to set off the tellraw
command, as this can get pretty confusing and annoying to find errors in.
Correct answer by SirBenet on May 17, 2021
An updated solution that adds on to this other solution.
In 1.14 and above, you can reduce the need for escape characters by surrounding your whole string with single quotes '
instead of double quotes "
. This means that you can freely include "
s in your string without escaping them with s. However, this means that you will need to escape every
'
in your string.
Example:
/give @s dirt{display:{Name:'[{"text":"Hello, World!"}]'}}
Note that single and double quoted strings with the same text are considered equivalent. However, Minecraft now uses single-quoted strings for all strings containing JSON text components. This is evident because using /data get
always shows JSON text components as single-quoted strings, no matter which format was used to type them out.
Answered by ExpertCoder14 on May 17, 2021
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