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How to make armor blocks properly merge?

Arqade Asked on August 9, 2021

Screenshot shows a portion of light armor blocks in a plane, part of a fairly large small grid build I’m doing. (This is for the mid-deck floor.)

After welding out the outline of the hull and each deck, I am now filling in the decks in, but for some reason this part of the floor has boundaries, like it’s not considering it to be part of the rest. I know that as you weld armor blocks, they’ll merge together to save on the number of polygons the engine has to manage. This is a large build, so I really want the armor blocks to merge as much as possible. Why does this happen, and how can I fix it once it is happening?

Image of light armor blocks failing to properly merge into a single shape

One Answer

Those separating bars usually appear between adjacent armor blocks when are not the exact same color and/or material. Is it possible that those blocks have a slightly different shade of grey than the others?

To repaint blocks already placed in a different color:

  1. select any block from your toolbar so your UI is in "place block mode"
  2. Select a color, either by using the color picker UI (P) or by aiming at an existing block and picking its color with Shift+P
  3. Aim at the block you want to paint
  4. Press middle mouse-button. You can also press Shift+Middle Mouse Button to paint a 4x4 area or Ctrl+Middle Mouse Button to paint the whole grid in a uniform color.

Correct answer by Philipp on August 9, 2021

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