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How to detect block face using raycasts

Arqade Asked on January 27, 2021

I am currently trying to figure out a way to accurately detect which face of a block is hit from a player’s raycast. For example, If a player was to fire a raycast and it hit the north facing side of a block, it would summon an entity at that block position with the tag "north". Would there be any way to do this using commands in 1.16.4?

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