Arqade Asked on December 3, 2021
I want to be able to teleport to an entity but keep my original rotation?
I tried /tp @p @e[type=ArmorStand] ~ ~
.
I have looked everywhere and tested even the most stupid lines of code, in hope I’d stumble upon a working one.
Any help would be appreciated 🙂
(for 1.13+)
What I have found is:
/execute at @e[type=pig] as @e[pig,limit=1,sort=nearest] run tp @s @p
Seems to teleport the entity while keeping the player's rotation. (teleports entity with the player's original rotation)
Answered by Anime_Watcher2 on December 3, 2021
When teleporting a entity to another, you cannot change the rotation. (There is no way to achieve this in a single command)
/tp @p @e[type=ArmorStand]
However, if you make this command run right after/before the teleportation to the armor stand, you can achieve the same effect.
/tp @p ~ ~ ~ <x rotation> <y rotation>
(Teleports the person who uses this command nowhere, then changes his rotation, or vice versa.)
Clue: Try making the armor stand execute this command.^
^ Since you're using @p
, it does not affect the armor stand.
Answered by aytimothy on December 3, 2021
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