Arqade Asked by user239801 on January 5, 2021
In Minecraft 1.13/1.14, I start with some commands that work for singleplayer like:
/scoreboard objectives add Sneak minecraft.custom:minecraft.sneak_time
/execute as @a[scores={Sneak=1..}] at (my name) run effect give (my name) minecraft:jump_boost 1 2 true
/scoreboard players reset @a[scores={Sneak=1..}] Sneak
I’ve already tested it on a multiplayer server and it doesn’t appear to work. I then tried adding a tag:
/execute as @a[name=(my name),scores={Sneak=1..}] at Dashinglizard run effect give Dashinglizard minecraft:jump_boost 1 2 true
and it still didn’t work.
It's a actually a really simple syntax mistake. Here it is the corrected version:
/execute as @a[scores={Sneak=1..}] run effect give @s minecraft:jump_boost 1 2 true
Your previous command would add the jump boost effect to you if there was anyone else, including you, crouching.
Using @s will refer to a previous entity. In this case, the @s in effect give @s
refers to @a[scores={Sneak=1..}]
which means it will give the effect to any, and only, player that has those specifications.
As a side note, at (your name)
or at @e
(or any variatons of it) will execute using this entity coordinate, thus being useless as this does not require any coordinate at all.
Answered by Bruno Rodrigues on January 5, 2021
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